Original but could stand improvement
Sometimes mobile games feel stale with umpteen platformers and shooters trying to fit on a touchscreen by plastering virtual buttons everywhere.
Then theres the occasional game like this that is inventive and was clearly built for a touchscreen.
I only wish it made better use of screen estate. The idea is to build up but it doesnt take long to fill the screen. A gravity mechanic to snap sections into place would save space by removing gaps.
I010011010 about
Bad Hotel