Great idea, poorly-executed
A great concept, but the difficulty curve is all over the place, the procedural music element doesnt add anything of value to the experience (it doesnt create anything worth listening to), and the fact that its not on a grid means that you have less control over the shape youre building than you might want at times. (Although the controls are not as bad as other reviews would have you believe.) Probably wasnt very well-playtested. An interestingly different take on Tower Defense for the TD aficionado, but probably not worth it for the casual player otherwise.
Kagedtiger about
Bad Hotel